AI Insights · Timothy · January 2022
Top 5 Boxing Games on iOS in Brazil Q4 2021
In Q4 2021, the top 5 boxing games on the iOS platform in Brazil showed varied trends in downloads, revenue, and active users. Find detailed insights based on Sensor Tower data.
In Q4 2021, the top 5 boxing games on the iOS platform in Brazil exhibited diverse performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at how these games fared during the quarter.
EA SPORTS™ UFC® from Electronic Arts saw a significant increase in weekly revenue, peaking at around $29 in the final weeks of December. Weekly downloads fluctuated, starting at approximately 1.2K in late September and rising to about 1.8K by the end of December. Active users also showed an increasing trend, climbing from 2.6K to 3.3K throughout the quarter.
Slap Kings by Lion Studios experienced a steady revenue stream, peaking at $154 in late September. Downloads varied, with a notable increase to 2K at the end of December. Active users demonstrated a similar trend, starting at 3.2K and reaching 5.7K by the end of the quarter.
Real Boxing 2 from Vivid Games S.A. had a consistent revenue pattern, with minor peaks around $105 in late September. Weekly downloads started strong at around 2.5K but saw fluctuations, ending at 1.1K in December. Active users decreased from 4.2K to 1.6K over the quarter.
Level Up Runner, also from Lion Studios, did not generate revenue during the quarter but had varying download numbers, peaking at 2.3K in mid-November. Active users followed a similar trend, starting at 730 and rising to 2K before stabilizing around 1.9K at the end of December.
I, The One - Fighting Games by Azur Interactive Games Limited saw no revenue but had consistent download numbers, peaking at 594 in early October. Active users remained relatively stable, fluctuating between 3K and 3.6K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.